GAME REVIEW
NO MORE HEROES III
Developer: Grasshopper Manufacture
GAME REVIEW
GAME REVIEW
GAME REVIEW
The 'All-Stars' moniker carries prestige when it comes to the Mario brand courtesy of a beloved 1993 compilation of all the Mario platformers up to that point, improved with modern graphics, physics and controls. It was one of the earliest and most successful examples of the gaming remaster, which has in modern times become commonplace: take a highly rated game from a previous console generation, tart up the visuals and plonk it on a new system for either new gamers to enjoy or old fans to pony over their cash a second time for an improved version of a previously enjoyed experience.
Nintendo have not so much taken up this trend as been consumed by it: the Nintendo Switch's predecessor, the Wii U, was a dismal failure financially, shifting a meagre 13 million units during its four years on the market - as a point of comparison, the Switch has sold in the region of 61 million in a similar time frame. This disparity in sales has led Nintendo to port many over their Wii U games over to the Switch, having presumably realised that there are millions of gamers who never had the chance to play them. While financially prudent - ports are quick and easy - this is frustrating for those of us who own both a Wii U and a Switch, particularly as these ports are not exactly high effort. Unfortunately, that comes to a head with Super Mario 3D All-Stars, a release which despite the historical importance of its three assembled games, represents Nintendo at their laziest.
